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captcha/captcha.go

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// Package captcha provides a simple API for captcha generation
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package captcha
import (
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"github.com/golang/freetype"
"github.com/golang/freetype/truetype"
"golang.org/x/image/font"
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"image"
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"image/color"
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"image/draw"
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"image/png"
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"io"
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"math"
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"math/rand"
"time"
)
const charPreset = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
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var rng = rand.New(rand.NewSource(time.Now().UnixNano()))
var ttfFont *truetype.Font
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// Options manage captcha generation details.
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type Options struct {
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// BackgroundColor is captcha image's background color.
// It defaults to color.Transparent.
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BackgroundColor color.Color
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// CharPreset decides what text will be on captcha image.
// It defaults to digit 0-9 and all English alphabet.
// ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789
CharPreset string
// TextLength is the length of captcha text.
// It defaults to 4.
TextLength int
// CurveNumber is the number of curves to draw on captcha image.
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// It defaults to 2.
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CurveNumber int
width int
height int
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}
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func newDefaultOption(width, height int) *Options {
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return &Options{
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BackgroundColor: color.Transparent,
CharPreset: charPreset,
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TextLength: 4,
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CurveNumber: 2,
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width: width,
height: height,
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}
}
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// SetOption is a function that can be used to modify default options.
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type SetOption func(*Options)
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// Data is the result of captcha generation.
// It has a `Text` field and a private `img` field that will
// be used in `WriteTo` receiver
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type Data struct {
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// Text is captcha solution
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Text string
img *image.NRGBA
}
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// WriteTo encodes image data and writes to an io.Writer.
// It returns possible error from PNG encoding
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func (data *Data) WriteTo(w io.Writer) error {
return png.Encode(w, data.img)
}
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func init() {
ttfFont, _ = freetype.ParseFont(ttf)
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}
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// LoadFont let you load an external font
func LoadFont(fontData []byte) error {
var err error
ttfFont, err = freetype.ParseFont(fontData)
return err
}
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// New creates a new captcha.
// It returns captcha data and any freetype drawing error encountered
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func New(width int, height int, option ...SetOption) (*Data, error) {
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options := newDefaultOption(width, height)
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for _, setOption := range option {
setOption(options)
}
text := randomText(options)
img := image.NewNRGBA(image.Rect(0, 0, width, height))
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draw.Draw(img, img.Bounds(), &image.Uniform{options.BackgroundColor}, image.ZP, draw.Src)
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drawNoise(img, options)
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drawCurves(img, options)
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err := drawText(text, img, options)
if err != nil {
return nil, err
}
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return &Data{Text: text, img: img}, nil
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}
func randomText(opts *Options) (text string) {
n := len(opts.CharPreset)
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for i := 0; i < opts.TextLength; i++ {
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text += string(opts.CharPreset[rng.Intn(n)])
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}
return text
}
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func drawNoise(img *image.NRGBA, opts *Options) {
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noiseCount := (opts.width * opts.height) / 28
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for i := 0; i < noiseCount; i++ {
x := rng.Intn(opts.width)
y := rng.Intn(opts.height)
img.Set(x, y, randomColor())
}
}
func randomColor() color.RGBA {
red := rng.Intn(255)
green := rng.Intn(255)
blue := rng.Intn(255)
return color.RGBA{R: uint8(red), G: uint8(green), B: uint8(blue), A: uint8(255)}
}
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func drawCurves(img *image.NRGBA, opts *Options) {
for i := 0; i < opts.CurveNumber; i++ {
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drawSineCurve(img, opts)
}
}
// Ideally we want to draw bezier curves
// For now sine curves will do the job
func drawSineCurve(img *image.NRGBA, opts *Options) {
var xStart, xEnd int
if opts.width <= 40 {
xStart, xEnd = 1, opts.width-1
} else {
xStart = rng.Intn(opts.width/10) + 1
xEnd = opts.width - rng.Intn(opts.width/10) - 1
}
curveHeight := float64(rng.Intn(opts.height/6) + opts.height/6)
yStart := rng.Intn(opts.height*2/3) + opts.height/6
angle := 1.0 + rng.Float64()
flip := rng.Intn(2) == 0
yFlip := 1.0
if flip {
yFlip = -1.0
}
curveColor := randomDarkColor()
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for x1 := xStart; x1 <= xEnd; x1++ {
y := math.Sin(math.Pi*angle*float64(x1)/float64(opts.width)) * curveHeight * yFlip
img.Set(x1, int(y)+yStart, curveColor)
}
}
func randomDarkColor() hsva {
hue := float64(rng.Intn(361)) / 360
saturation := 0.6 + rng.Float64()*0.2
value := 0.25 + rng.Float64()*0.2
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return hsva{h: hue, s: saturation, v: value, a: uint8(255)}
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}
func drawText(text string, img *image.NRGBA, opts *Options) error {
ctx := freetype.NewContext()
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ctx.SetDPI(92.0)
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ctx.SetClip(img.Bounds())
ctx.SetDst(img)
ctx.SetHinting(font.HintingFull)
ctx.SetFont(ttfFont)
fontSpacing := opts.width / len(text)
for idx, char := range text {
fontScale := 1 + rng.Float64()*0.5
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fontSize := float64(opts.height) / fontScale
ctx.SetFontSize(fontSize)
ctx.SetSrc(image.NewUniform(randomDarkColor()))
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x := fontSpacing*idx + fontSpacing/int(fontSize)
y := opts.height/6 + rng.Intn(opts.height/3) + int(fontSize/2)
pt := freetype.Pt(x, y)
if _, err := ctx.DrawString(string(char), pt); err != nil {
return err
}
}
return nil
}