37 lines
719 B
GDScript
37 lines
719 B
GDScript
extends ColorRect
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var fade = false
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var unfade = false
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var transparency = 0
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func _process(_delta):
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if fade and not unfade:
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await get_tree().create_timer(0.01).timeout
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if color.a < 1:
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color = Color(0, 0, 0, transparency)
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else:
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color = Color(0, 0, 0, 1)
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fade = false
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transparency += 0.01
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if unfade and not fade:
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await get_tree().create_timer(0.01).timeout
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if color.a > 0:
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color = Color(0, 0, 0, transparency)
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else:
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color = Color(0, 0, 0, 0)
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unfade = false
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transparency -= 0.01
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if fade and unfade:
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color = Color(0, 0, 0, 100)
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func _on_dialog_fade_to_black():
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transparency = 0
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unfade = false
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fade = true
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func _on_dialog_unfade():
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transparency = 1
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fade = false
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unfade = true
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